Random Options

The  Random Options System adds a new experience to Ragnarök, extending the life of the gameplay.

Every time a mob, boss or MvP drops an equippable item it will have a chance to appear with up to  THREE (3) additional statuses, depending on how rare the piece is.  Accessories, Armors, Garments, Shields, Shoes and Weapons will have the ability to obtain random options to take our characters to the maximum.

The chance will have four tiers, ranging from Common/Normal (1) items, Rare/Rare (2), and Very Rare/Mythic (3).
The random options slots will appear from Slot #1 to #3 progressively. That is, a Slot #3 status cannot be acquired without Options in Slots #1 and #2.

Here is the list of available options:

Slot Bonus Valor Rarity
#1 Critical 1~5 pts Common
  Hit 1~5 pts Common
  ATK 1~5 pts Rare
  MATK 1~5 pts Rare
#2 Race extra exp 1~5% Common
  ATK Damage Range 1~5 % Mythic
  HP y SP Acceleration 1-5% Rare
#3 ATK 1~5 % Rare
  MATK 1~5 % Rare
  Delay Reduction 1~5 % Mythic
  Cast Time Reduction 1~5 % Mythic

Slot Bonus Valor Rarity
#1 Def 1~5 pts Common
  MDef 1~5 pts Common
  Flee 1~5 pts Rare
  Perfect Dodge 1~5 pts Rare
#2 Max HP 10~300 pts Common
  Max SP 5~75 pts Common
  Race Resistance 1~5 % Mythic
#3 Max HP 1~5 % Rare
  Base Status 1 pt Mythic
  Max SP 1~5 % Rare

Slot Bonus Valor Rarity
#1 Max HP 10~300 pts Rare
  Max SP 10~100 pts Rare
  Perfect Dodge 1~5 pts Rare
  Flee 1~10 pts Common
#2 Race Resistance 1~5 % Mythic
  HP Regeneration 1~10 % Common
  Reduces SP Cost 1~10 % Common
#3 Cast Time Reduction 1~5 % Rare
  Elemental Resistance 1~5 % Mythic
  Delay Reduction 1~5 % Rare
  After Cast Delay 1~5 % Rare

Slot Bonus Valor Rarity
#1 Def 1~5 pts Common
  MDef 1~5 pts Common
  Perfect Dodge 1~5 pts Rare
  Flee 1~5 pts Rare
#2 HP Regeneracion 1~5 % Common
  SP Regeneracion 1~5 % Common
  Race Resistance 1~5 % Mythic
#3 Cast Time Reduction 1~5 % Rare
  Healing Effect 1~10 % Rare
  Elemental Resistance 1~5 % Mythic

Slot Bonus Valor Rarity
#1 HP Regeneracion 1-5% Rare
  SP Regeneracion 1-5% Rare
  Def 1-5 Pts Common
  Mdef 1-5 Pts Common
#2     Max HP 1~5% Common
  Max SP 5~75 pts Rare
  SP Consumption Reduction 1~5% Common
  Healing Effect 1~5% Rare
  ASPD 1~2 Mythic
  Cast Time Reduction 1~5% Mythic
#3 Range ATK 1~5 % Mythic
  Elemental Resistance 1~5 % Mythic
  Base Status 1 pt Mythic

lot Bonus Lv1 Lv2 Lv3 Lv4 Rarity
#1 Hit 1~10 pts 5 ~ 15 pts 10 ~ 20 pts 15 ~ 25 pts Common
  Critical 1 ~ 5 pts 3 ~ 7 pts 5 ~ 10 pts 7 ~ 15 pts Common
  ATK 1 ~ 10 pts 5 ~ 15 pts 10 ~ 20 pts 15 ~ 25 pts Rare
  MATK 1 ~ 10 pts 5 ~ 15 pts 10 ~ 20 pts 15 ~ 25 pts Rare
#2 Element extra damage N/A 1~2 % 1~3 % 1~5 % Common
  Race extra damage N/A 1~2 % 1~3 % 1~5 % Common
#3 Size extra damage N/A N/A 1~3 % 3~5 % Rare
  ATK N/A N/A 1~3 % 3~5 % Mythic
  MATK N/A N/A 1~3 % 3~5 % Mythic
  Base Status N/A N/A 1 pt 1 pt Mythic